Attraverso il proprio forum ufficiale, Ubisoft ha confermato il rilascio di una patch (di ben 2,3 GB) per Assassin’s Creed IV: Black Flag. L’aggiornamento è previsto per giorno 11 febbraio e interesserà tutte le versioni di gioco current e next gen, esclusa quella WiiU. Si parla di modifiche, correzioni ed evoluzioni per quanto riguarda grafica, sonoro e gameplay. Ecco le modifiche apportate che abbiamo recuperato dal sito ufficiale
USER INTERFACE & GRAPHIC FIXES
Fixed the situation where the prey had an empty multi-target screen when joining in progress Fix on the situation where the players had invisible parts on their character. Fixes on the HUD in the Manhunt mode Fixed the situation where the target portrait displayed the pursuer instead of the target Fixed the situation where the emblem overlaped the figurine mode in certain conditions Fix on the aerial kill animation Fix on the Accolades for the host Fix on the “Ground finish” animations Fix on the camera during the character selection Fix on the Animus Hack and Minor Hack FXs Fix on Booby Trap FX on chasebreakers
GAMEPLAY FIXES Fixed the situation where the user could not kill or stun while both assassin and target were near a corner Fixed the situation where the 1st sync-kill didn’t trigger in certain circumstances Fixed the situation where character freezed for a brief moment before getting killed by an assassin hidden in a haystack Fix on the daily boost Fixed the situation where the timer remained stuck on Assassinate Fixed the situation where the character customization was not saved after a reboot Fixed the situation where some zones could not be captured from an inclined terrain Fixed the situation where the teleport ability triggered a trail which pointed out the direction in which the target had teleported
WOLFPACK Fix on the intro videos of the Wolfpack We fixed the Wolfpack extra objectives. Fix on the accolades in Wolfpack Fixed inconsistencies on the score gauge in Wolfpack Fixed the situation where the host of a wolfpack session would have been kicked out of the session if players were in a idle state
SOUND Fixed the situation where double notification sound could be heard when submitting the Uplay account information Fixed the situation where the respawn sound was played after a stun. Fix on the HighWind sound on Plantation Fix on the rain sound FX Fix on the Animus Voice
OTHER FIXES We fixed various issues pushing players into limited mode Fixed issues causing crashes and freezes Fix on the events playlist Various fixes on the death cam Various fixes on the menus Various fixes on the contract system Fix on the freerun Fixes on the customization menu
AGGIORNAMENTO Confermata la patch anche per la versione WIIU, ma non la data. Inoltre molti utenti oggi, lanciando il gioco nella propria console, hanno trovato un aggiornamento di 2.3GB. Che la patch sia stata rilasciata in anticipo!?